Barley and Tabby’s Big City Tales ( Textures and Asset Modeling)
Amp Side view ( modelling and textures)
Amp Front view ( modelling and textures)
Amp Front view ( modelling and textures)
Concept art provided by the studio
Amp turntable ( no textures)
Spiky Plant ( modelling and textures)
Concept provided by the studio
Spiky Plant Turntable
Watch ( modelling and textures)
Watch ( modelling and textures)
Watch ( modelling and textures)
Concept provided by the studio
Tablet (modelling and texturing)
Concept provided by the studio
Tablet Turntable
Barley and Tabby’s Big City Tales ( Textures and Asset Modeling)
Here are some assets I worked on for a linear animation project for Nickelodeon. I modeled and textured the assets according to the concepts provided.
I used MODO for the modelling, Zbrush for sculpting, and Substance Painter for the textures.